Modeling Reality with Virtual Worlds
Virtual worlds are still a developing concept being
explored. They do however provide us with many advances. According to Diane
Mehta’s article After Second Life, Can
Virtual Worlds Get a Reboot, virtual worlds can be used in education, in
delivery services, or as an advanced for of telehealthcare. They can also give
us social connectivity, built-in support groups, and other ways to “avoid ever
being alone again.” Virtual worlds most certainly foster creativity, especially
among children. There are about 2 billion accounts registered for virtual
worlds and children aged 5-15 own about half. This shows how children use and
rely on these virtual worlds to educate, socialize, and be creative.
When it comes to the medical world, virtual worlds can help
in a variety of ways. When training new hires, virtual training has become the
most cost efficient and it doesn’t interrupt a hospitals regular business. The Wall Street Journal introduces to us a
scenario in which students are able to use these virtual worlds to better their
training. The whole “scenario” is about 3 hours long and then the next day
either via an actual classroom or through the Second Life virtual world, a
professional will tell them where they made their errors and where they can
better themselves. I think this is a huge pro to the medical world and seems
very effective.
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